Editing
- Ethan Media
- Sep 22, 2022
- 2 min read

SFX
Transition
Order of Narrative
Pace
Screen time
Cut - A simple change from one shot to another shot.
- It keeps the pace/drama going of a scene 
- Allowing editor to cut to another angle. 
- Not obvious. 
Shot/reverse shot - When an editor cuts back and forth from on person to another, whilst they are interacting.
- Shows conversation and interaction more 
Eye line match - When editor shows us what a character is seeing
- Make it clear what the character is looking at 
- puts the audience in the characters shoes. 
Graphic match - Cutting from one shot, to another one that looks visually similar.
- Shows that there is some kind of like or similarity between two different situations. 
Action Match - cutting from a shot with some kind of movement in, to another shot of that action from a different angle, making it look like one smoother movement.
- Keeping the audience engaged in the scene. 
Jump cut - cutting a piece of a shot out and not using anything to cover the edit.
- Makes something seem amateur 
- Makes something seem chaotic, crazy, repetitive 
Cross cutting/parallel editing - Cutting from one scene in one location, to another scene in another location.
- Makes it look as though the scenes might be happening at the same time. 
- To communicate a connection between two things. 
Cutaway/insert shot - when an editor adds in a shot of something relevant to break up a longer shot or scene.
- Breaks up a longer shot and keeping the audience engaged. 
Dissolve - When two shots blends together for a moment whilst transitioning.
- Makes it seem like time is passing. 
Fade in/out - When a solid colour slowly changes into a shot. The solid colour choice might connote a different meaning.
- Makes it seem like time has passed 
- Showing the end or beginning. 
Wipe - When a shot appears to be 'wiped' or 'pushed' off the screen or onto the screen. Often using different shapes.
- Makes something seem fun or comedic. 
Superimposition - When a shot or other element is places on top of another shot so you can see both on screen together.
- To add information 
- To anchor the meaning of the scene 
- Making the element seem more important. 
Long Take - When the editor leaves a shot on screen for a long time without cutting away to something else.
- To add slow pace/ seem relevant 
- Makes the audience feel uncomfortable 
Shot Take - When the editor only leaves a shot/shots on screen for a shot time before cutting
- Makes the scene seem fasted paced 
Slow Motion - When a shot or scene has been slowed down.
- Making it seem dramatic 
- Drawing the audiences attention to something 
Split screen - when two or more shots/scences play on screen at the same time but in operate sections of the screen.
- Suggestion two scenes 
- takes away the realism 
- Linking people together 
- Comic affect 
Desaturation - When a shot has had the colour drained out of it.








Comments